Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile
79% of respondents would recommend this to a friend
MUR 1938
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Gain a jumpstart on the next major entertainment medium with our hands-on guide to VR development essentials.
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- As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques.If you’re an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you’ll have a jumpstart on the next major entertainment medium.Learn VR basics for UI design, 3D graphics, and stereo renderingExplore Unity3D, the current development choice among game enginesCreate native applications for desktop computers with the Oculus RiftDevelop mobile applications for Samsung’s Gear VR with the Android and Oculus Mobile SDKsBuild browser-based applications with the WebVR Javascript API and WebGLCreate simple and affordable mobile apps for any smartphone with Google’s Cardboard VRBring everything together to build a 360-degree panoramic photo viewer
| Publisher | O′Reilly |
| Publication date | 6 Nov. 2015 |
| Edition | 1st |
| Language | English |
| Print length | 172 pages |
| ISBN-10 | 1491922834 |
| ISBN-13 | 978-1491922835 |
| Item weight | 295 g |
| Dimensions | 17.78 x 0.76 x 23.37 cm |
Who Should Buy?
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New Developers
Ideal for beginners who want to understand the basics of VR development and create their first immersive applications.
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Educators and Trainers
Useful for those looking to implement VR into their teaching methods or develop training programs using immersive technologies.
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Tech Enthusiasts
Great for hobbyists and VR fans who want to explore and innovate within the virtual reality space with practical insights.
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Advanced Developers
May not provide in-depth technical advancements or complex coding strategies needed by seasoned VR developers.
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Editorial Review
**** "Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile" by Tony Parisi has received a generally positive reception from readers, particularly those interested in delving into the burgeoning field of virtual reality. The book is praised for being an accessible and clear introduction to VR development, making it suitable for both novices and more seasoned developers. Many readers have noted that the text is succinct and informative, providing a solid overview of VR technologies, particularly in relation to Unity3D, which many users find to be an essential aspect of their VR development journey. For students and self-taught developers, the book acts as a handy reference that covers various platforms and offers practical guidance, despite some critiques regarding its limited examination of non-head mounted display peripherals. Readers have found that the book effectively captures the excitement surrounding VR technology and demystifies some of its complexities, particularly when paired with recent industry advancements. While some reviews mention that the content can feel rudimentary at times, particularly in the early chapters, overall, it is regarded as a worthwhile starting point for anyone wanting to learn about virtual reality. Readers appreciate that it includes code snippets, which can facilitate hands-on learning. The author, recognized as a pioneer in the field, further adds credibility to the book, inspiring confidence among readers about the quality of the material. Ultimately, "Learning Virtual Reality" is recognized as an excellent resource that will help budding developers and enthusiasts step confidently into the world of VR. **
Customer Reviews & Ratings
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Pros
- Clear and succinct introduction to virtual reality development.
- Suitable for beginners and experienced developers alike.
- Affordable price point makes it accessible to many.
- Includes practical guidance and code snippets for hands-on learning.
- Written by a recognized expert in the VR field.
Cons
- Limited coverage of non-head mounted displays and peripherals.
Product Price History
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MUR 1938
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Features & Benefits
- Comprehensive guide to virtual reality development for various platforms.
- Explores OculusVR, Gear VR, and Cardboard VR.
- Ideal for experienced programmers familiar with mobile development.
- Includes practical examples and applications for desktop, mobile, and web.
- Learn VR basics in UI design, 3D graphics, and stereo rendering.
- Build complete applications and a 360-degree panoramic photo viewer.
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